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SKILLS

PROGRAMMING

In languages such as C# and Lua. Experiences in both ECS and OOP structures and am able to adapt to anything necessary.

ART

Pixel art and animation. Some non-pixel art (namely basic and procedural 3D) but more experienced with pixel art.

BASIC ENGINE PROGRAMMING

Core systems (messaging, library, filesystem interfacing), collision resolution engine, sprite rendering, objects/entity editor, AI, UI.

GAMEPLAY DESIGN

Whether it be health/stat systems, inventories, combat systems, enemy move sets, movement systems, AI, or elsewise; I love coming up with, testing, and refining game systems of all kinds.

CV/Resume: CV

PERSONAL PROJECTS

GARSINIA

A Metroidvania platformer made in unity, it never was released and the only footage of it is this https://www.youtube.com/watch?v=gYu13MIvPVk since it was an old school project.

LÖVE POI GIOCA

An ECS engine built in LÖVE (a Lua based framework for making games).

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Entity component system structure, rendering (3d is a library but 2d is personally made), collision, and UI, all built from the ground up.

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https://www.youtube.com/watch?v=2BnL3e36rZg https://www.youtube.com/watch?v=dtPyWaQzT9Y

GAMEMAKER PROJECTS

I pulled together a tonne of games I made as a kid a few years ago into a crude video set. There are ARPGs, drone horror things, JRPG things, platformers, tower defenses, top-down shooters, first-person demos, so on so on and so on.

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Notable (and more complete) ones are Gracecon (horror drone top-down), Pod Platoon (top-down zombie shooter), Follow the Rain (Metroidvania).

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https://www.youtube.com/watch?v=H62EgLbRjw4 https://www.youtube.com/watch?v=ILWIih5c0P0 https://www.youtube.com/watch?v=muxVcVrBBVA https://www.youtube.com/watch?v=HsPfrsJ07Is

OTHER PROJECTS

https://youtu.be/6UzvnoSrovk (unfinished jam game made in Poi Gioca)

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https://youtu.be/Fcs5s6LnjhE (visual novel basic setup made in Poi Gioca)

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https://youtu.be/8wt9Tshm7ig (fps that's never been seen by anyone, made in Unity with models from SketchFab)

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https://youtu.be/YWLrv61gEho (old 1d/2d shooter I stopped because I couldn't get any background art to work)

CV/Resume: CV

INTERESTS

GAME DESIGN AND DEVELOPMENT

Level design, gameplay design, pacing, algorithms; me likey.

CHARACTER DESIGN

The creative endeavour to make characters that look good.

CONWORLDS AND CONLANGS

Making pretend worlds and languages for fun.

FICTION WRITING

Novels, games, comics; visual and writing, all and more.

GAMING

Metroidvanias and beat-em-ups, to FPSs and puzzles, I love a lot of stuff...

MUSIC

All sorts of genres, both listening to and writing (not good, but something).

ART AND ILLUSTRATION

While I'm not great at it, I love drawing and animating.

GAME AI

From state machines, to Behaviour/Decision Trees, and GOAP to Utility Systems; I have a deep passion for game AI.

CV/Resume: List

GET IN TOUCH

Interested in learning more about my work or have a proposition? Feel free to contact me! (It is best to contact me through email first due to scheduling.)

1 (360) 522-0589

  • Twitter
CV/Resume: Contact
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