SKILLS
PROGRAMMING
In languages such as C# and Lua. Experiences in both ECS and OOP structures and am able to adapt to anything necessary.
ART
Pixel art and animation. Some non-pixel art (namely basic and procedural 3D) but more experienced with pixel art.
BASIC ENGINE PROGRAMMING
Core systems (messaging, library, filesystem interfacing), collision resolution engine, sprite rendering, objects/entity editor, AI, UI.
GAMEPLAY DESIGN
Whether it be health/stat systems, inventories, combat systems, enemy move sets, movement systems, AI, or elsewise; I love coming up with, testing, and refining game systems of all kinds.
PERSONAL PROJECTS
GARSINIA
A Metroidvania platformer made in unity, it never was released and the only footage of it is this https://www.youtube.com/watch?v=gYu13MIvPVk since it was an old school project.
LÖVE POI GIOCA
An ECS engine built in LÖVE (a Lua based framework for making games).
Entity component system structure, rendering (3d is a library but 2d is personally made), collision, and UI, all built from the ground up.
https://www.youtube.com/watch?v=2BnL3e36rZg https://www.youtube.com/watch?v=dtPyWaQzT9Y
GAMEMAKER PROJECTS
I pulled together a tonne of games I made as a kid a few years ago into a crude video set. There are ARPGs, drone horror things, JRPG things, platformers, tower defenses, top-down shooters, first-person demos, so on so on and so on.
Notable (and more complete) ones are Gracecon (horror drone top-down), Pod Platoon (top-down zombie shooter), Follow the Rain (Metroidvania).
https://www.youtube.com/watch?v=H62EgLbRjw4 https://www.youtube.com/watch?v=ILWIih5c0P0 https://www.youtube.com/watch?v=muxVcVrBBVA https://www.youtube.com/watch?v=HsPfrsJ07Is
OTHER PROJECTS
https://youtu.be/6UzvnoSrovk (unfinished jam game made in Poi Gioca)
https://youtu.be/Fcs5s6LnjhE (visual novel basic setup made in Poi Gioca)
https://youtu.be/8wt9Tshm7ig (fps that's never been seen by anyone, made in Unity with models from SketchFab)
https://youtu.be/YWLrv61gEho (old 1d/2d shooter I stopped because I couldn't get any background art to work)
INTERESTS
GAME DESIGN AND DEVELOPMENT
Level design, gameplay design, pacing, algorithms; me likey.
CHARACTER DESIGN
The creative endeavour to make characters that look good.
CONWORLDS AND CONLANGS
Making pretend worlds and languages for fun.
FICTION WRITING
Novels, games, comics; visual and writing, all and more.
GAMING
Metroidvanias and beat-em-ups, to FPSs and puzzles, I love a lot of stuff...
MUSIC
All sorts of genres, both listening to and writing (not good, but something).
ART AND ILLUSTRATION
While I'm not great at it, I love drawing and animating.
GAME AI
From state machines, to Behaviour/Decision Trees, and GOAP to Utility Systems; I have a deep passion for game AI.
GET IN TOUCH
Interested in learning more about my work or have a proposition? Feel free to contact me! (It is best to contact me through email first due to scheduling.)
1 (360) 522-0589