SKILLS
PROGRAMMING
In languages such as C# and Lua. Experiences in both ECS and OOP structures and am able to adapt to anything necessary.
ART
Pixel art and animation. Some non-pixel art (namely basic and procedural 3D) but more experienced with pixel art.
BASIC ENGINE PROGRAMMING
Core systems (messaging, library, filesystem interfacing), collision resolution engine, sprite rendering, objects/entity editor, AI, UI.
GAMEPLAY DESIGN
Whether it be health/stat systems, inventories, combat systems, enemy move sets, movement systems, AI, or elsewise;Â I love coming up with, testing, and refining game systems of all kinds.
PERSONAL PROJECTS
GARSINIA
A Metroidvania platformer made in unity, it never was released and the only footage of it is this https://www.youtube.com/watch?v=gYu13MIvPVk since it was an old school project.
LÖVE POI GIOCA
An ECS engine built in LÖVE (a Lua based framework for making games).
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Entity component system structure, rendering (3d is a library but 2d is personally made), collision, and UI, all built from the ground up.
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https://www.youtube.com/watch?v=2BnL3e36rZg https://www.youtube.com/watch?v=dtPyWaQzT9Y
GAMEMAKER PROJECTS
I pulled together a tonne of games I made as a kid a few years ago into a crude video set. There are ARPGs, drone horror things, JRPG things, platformers, tower defenses, top-down shooters, first-person demos, so on so on and so on.
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Notable (and more complete) ones are Gracecon (horror drone top-down), Pod Platoon (top-down zombie shooter), Follow the Rain (Metroidvania).
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https://www.youtube.com/watch?v=H62EgLbRjw4 https://www.youtube.com/watch?v=ILWIih5c0P0 https://www.youtube.com/watch?v=muxVcVrBBVA https://www.youtube.com/watch?v=HsPfrsJ07Is
OTHER PROJECTS
https://youtu.be/6UzvnoSrovk (unfinished jam game made in Poi Gioca)
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https://youtu.be/Fcs5s6LnjhE (visual novel basic setup made in Poi Gioca)
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https://youtu.be/8wt9Tshm7ig (fps that's never been seen by anyone, made in Unity with models from SketchFab)
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https://youtu.be/YWLrv61gEho (old 1d/2d shooter I stopped because I couldn't get any background art to work)
INTERESTS
GAME DESIGN AND DEVELOPMENT
Level design, gameplay design, pacing, algorithms;Â me likey.
CHARACTER DESIGN
The creative endeavour to make characters that look good.
CONWORLDS AND CONLANGS
Making pretend worlds and languages for fun.
FICTION WRITING
Novels, games, comics; visual and writing, all and more.
GAMING
Metroidvanias and beat-em-ups, to FPSs and puzzles, I love a lot of stuff...
MUSIC
All sorts of genres, both listening to and writing (not good, but something).
ART AND ILLUSTRATION
While I'm not great at it, I love drawing and animating.
GAME AI
From state machines, to Behaviour/Decision Trees, and GOAP to Utility Systems;Â I have a deep passion for game AI.
GET IN TOUCH
Interested in learning more about my work or have a proposition? Feel free to contact me! (It is best to contact me through email first due to scheduling.)
1 (360) 522-0589